Black Mesa Source 2012 FULL PC Game

 A comparison between Half-Life and Black Mesa:
OVERVIEW
Black Mesa (formerly Black Mesa: Source) is a Half-Life 2 total conversion remaking of Valve Software's award-winning PC game, Half-Life.
Utilizing the Source engine, Black Mesa will reintroduce the player as Doctor Gordon Freeman, along with the original cast of memorable characters and environments seen in Half-Life. Black Mesa was built and founded on the basis that Half-Life: Source didn't fully live up to the potential of a Source engine port of Half-Life. As such, Black Mesa was founded to fully reconstruct the Half-Life universe utilizing Source to its fullest potential in terms of art detail, level sizes and code features. It should be noted that the project is being built from the ground up and is not a simple port of Half Life maps and models into the Source Engine. The idea is to remake the storyline used in Half Life into a new polished Source Engine version with new models, maps, soundtrack, voice acting and textures.


The Black Mesa Project

Black Mesa was started by fans with the goal of remaking the original Half-Life game on the Source engine. The project began in 2004 after it became apparent that Half-Life: Source was not a complete remake but rather an enhanced port of the original game on the Source engine.
The team that survives today has been working on the project relentlessly for several years and are determined to see it through to completion.

The Black Mesa Trailer was made by James McVinnie -- the producer of the Teaser -- after two weeks of production, and released to the public on November 30, 2008. Tools used in the production: Fraps, Adobe After Effects CS3, Sony Vegas Pro 8, Source SDK and Source DemoSmoother . The background music - "Black Mesa Trailer 2 Music" - was produced by Joel Nielsen with a mix of "new music track and a bunch of the ingame sound effects to give everyone a bit of a taste of what it will be like" .
Although the trailer states that Black Mesa will be released in "2009," this was proven to be inaccurate . This date was originally a sef-imposed goal that the team set in late 2008, but due to many individual life aspects of the team members and the Black Mesa development over the course of 2009, it became obvious that they couldn't finish the mod within the date . Since then, the team changed the goal to a "when it's done" approach, and decided to add more features that previously would not have been included by lack of time


SYSTEM REQUIREMENTS

Minimum System Requirements

Software : Windows XP, Vista, or 7
Processor : Pentium 4 3.0 GHz, or AMD processor.
RAM : 1GB (1024 MB)
Graphics Card : Shader Model 2.0 capable, ATI 9600, NVidia 6600 or better.

Sound : DirectX 8.1 compatible.
HDD : 8 GB (Not including the Free Source SDK, installed separately)

Ideal System Requirements

Software : Windows XP, Vista, or 7
Processor : Intel Core 2 Duo 2.4GHz or AMD equivalent.
RAM : 1 GB (1024 MB)
Graphics Card : Shader Model 3.0 capable, ATI X1600, NVidia 7600 or better.

Sound : DirectX 9.0c compatible.
HDD : 8 GB (Not including the Free Source SDK, installed separately)

Note :  Before Download this Game, First Install this software on you PC 

                                                    



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